
Kriging
2D Kriging (free)
Create GRID and points feature class by selected source layer and Z attribute.
How Kriging works Kriging is an
advanced geostatistical procedure that generates an estimated surface
from a scattered set of points with z values. Unlike the other
interpolation methods, Kriging involves an interactive investigation of
the spatial behavior of the phenomenon represented by the z values
before the user selects the best estimation method for generating the
output surface.
Source layer Select point, line or polygon feature class from current document.
Z attribute Select Z attribute from list of fields for current feature class.
Output group The Variogram method
dialog box has several models to choose from. When the Kriging method
is set to Ordinary, the available models are Spherical, Circular,
Exponential, Gaussian, and Linear. When the Kriging method is set to
Universal, the available models are Linear with linear drift and Linear
with quadratic drift. The Universal Kriging types assume that there is
a structural component present and that the local trend varies from one
location to another. The advanced parameters allow control of the
variogram used for Kriging. A default value for Lag size is initially
set to the default Output cell size. For Major range, Partial sill, and
Nugget, a default value will be calculated internally if nothing is
specified. The optional output variance of prediction raster
contains the kriging variance at each output raster cell. Assuming the
kriging errors are normally distributed, there is a 95.5 percent
probability that the actual z-value at the cell is the predicted raster
value, plus or minus two times the square root of the value in the
prediction raster. Low values within the output variance of
prediction raster indicate a high degree of confidence in the predicted
value. High values may indicate a need for more data points
2D Feature Kriging (free) Native Kriging by selected features (points, polylines, polygons) class
3D Kriging (plus) Create 3D points feature class by selected source layer with Z and additional attribute
3D feature Kriging (plus)
Native 3D-Kriging by selected features (points, polylines, polygons) class
3D Surface (pro) Create isosurfaces by 3D points theme and attribute
Create Slides Class (free)
 Calculate attributes density and relations. Interpolation

Interpolation by raster & Geoprocessing (free) Tools for make of the interpolations lines by raster Interpolation by mesh (plus)  Create isolines on surfaces, sections and other triangles mesh
Interpolation By Triangulation (pro)
Interpolation by triangulation
3D Interpolation & Geoprocessing (plus)
Tools for make of the 3D interpolations lines
Create

Create Triangulation (pro) Tools for make of triangle polygon layer by points Create Section (pro)
Tools to generation of feature classes by direction Create Section By Plane (plus)
Create Section By Plane
Create Section By Profile (plus)
Create Section By Profile
Create track (plus)
Create track
Convert
 Convert Raster to points (free) Convert selected from drop down list raster to Output Points layer
Convert objects to 3D (free)

Set 3d values to points (verticles) for the selected source layes. Uses attributes of the source layer, GRID or constant value Convert Mesh To Triangulation (pro)
Convert Mesh To Triangulation Import
Import Objects To Mesh (plus)
Import Objects To Mesh
Import Objects To Voxel Mesh (pro)
Import Objects To Voxel Mesh
Calculation
NDVI calculator NDVI calculation
Raster calculator
Raster calculation
Add-ins

Expression Points

Random 3D Points (free)
Make 3D grid of points with random values
Random Points 2D (free)

Make grid of points with random (0..1) values Random Point in Ellipse (free)
Random Point in Ellipse
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